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So I'm currently making a small game that's very "catch them all"-pokemon like. I want to create a hotbar and whenever you "pick up" a creature it...
I just tried that bit of code now and it worked! Thank you two very much!
Alright, so how do I actually type that out into code then? would it be: public void LoadNextLevel() { SceneManager.LoadScene(0) }
So this is probably a complete noob question to ask but I've been stuck on this for a while now and none of the other threads are helping. I...
nevermind I button mashed and figured out I literally just had to press "Delete"
So I made an empty scene for a sort of "main menu" scene and put it at the top of my Build Editor since I wanted it to come first before anything...