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Finally I tried an approach quite similar with raycast. What I did is to capture the four points where the sword collide in fact and amplify the...
Hello, I'm trying to make a precise collision between my Character(Sword) and an Enemy. I'm tried both with Raycast and Colliders but the problem...
Hello, my name is Víctor Martínez. [MEDIA] I'm having a problem with NavMeshAgent component. Here is the piece of code that makes a GameObject...
Hello guys, My name is Víctor Martínez and I'm working in a Graphical Behaviour Tree Tool with Window Editor. My data structures allow me to...
Okey guys, I found in StackOverflow a really simple solution since in Unity Forums the solutions I found was quite more complex. Rect _boxPos =...
Hello guys, My name is Víctor and I'm trying to make my own visual Behaviour Tree Editor in order to make IA faster. I'm starting with Editor...
Sorry, faster solution in the world xD I attach in case someone need. To make particles follow an object you have to set Render Mode to Local. To...
Hello, my name is Víctor. I'm having a problem with a Glow Effect on a Sword made by particles. In the Render Mode I set local to make the...
It tell me this error: Precision issue while prewarming particle system - 'Duration' or 'Start Lifetime' is likely a too large value....
Hello, my name is Víctor and I present the following problem. I have a Fairy Glowing Effect with particles. I got the desired effect at the...
Okey guys I solved it. Finally to make a continuous movement it is with Vector3.MoveTowards. When I tested for first time it was ignoring the...
Hello guys, my name is Víctor and I made a custom Pathfinding with A* algorithm. Pathfinding works well but when faster path to reach goal is...
Hi :) Thank you very much for the answer. I read the documentation you gave me ( i'm still bad finding documentation about shaders because I dont...
Hi, my name is Victor and i'm trying to learn about shaders. This is the Sprite I would like to work on [IMG] And this is the result I got with...
Thank you very much, it works.
Hi, my name is Víctor and I have another question related with shaders... Working with Unlit Shader Graph I made this nodes. The image on Left is...
Hi, my name is Víctor and I'm trying to learn a little bit of Sprite Shaders. By now I have this Shader Graph:...
Thanks, do you know if this asset was created with shaders in Unity ? What I were expecting was a way to learn the basics of shaders to develop in...
Hi, my name is Víctor and I'm trying to learn about shaders. I recently purchased and udemy course about shaders in Unity but I've seen that this...
Hí, my name is Víctor and I have a question... I'm using GameSparks to store data of my game. The access to the DB works by calling...