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Hey guycalledfrank, So im running into an issue with ies lights I have a scene with 30 lights about using ies profiles and all i get from my...
You can, Polypaint allows you to paint mesh with it. You can just make a plane and assign a material that has your grass on it and paint that
This is the link i was given when i was having issues. Im not sure if its an official release but heres the link. Edit: its live
if you have 2018.1b10 and in your package manager you update your packages for HD or LW depending and you update the shadergraph it should fix...
does anyone know if lightweight is going to have decals? I know is forward rendering so im not sure if it can
any ideas why when adjusting my depth bias on a light it also make all my other shadows blurry. what would be the best way to fix this? [ATTACH]...
blob as far as i know is much simpler for the system to run so i would go with them if you can.
What all do you have set to static if your terrain or trees are set to static its going to take FOREVER to bake because its alot of land for it to...
@Daemonhahn Unity hub will download 2018.1b when you tell it to install it then just select your pipeline when making a new project.
hey @Tim-C , Im running into a problem where it wont initialize saying that im...
Hey @Becoming any updates on the errors?
I'm using unity 2017.2 and I'm targeting VR multi pass.
I have downloaded the latest version it cleared up alot here is what i have for errors right now. Shader error in 'Horizon[ON]/Horizon[ON] Flat':...
hey @Becoming did you ever find a fix for thoes errors? im getting them as well. Shader error in 'Horizon[ON]/Horizon[ON] Displacement': invalid...