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How does one change the size of the panes from editor script? Let's say I want to reset them on demand. I tried using reflections:...
You can also check this gem FastScriptReload if you're broke like me lol
Hello Seems like prefabs break when baking them in "Spline Instantiate" I also noticed that before baking the prefabs they're excluded from the...
I can also confirm using the mouse wheel only increases. I think the components of delta are x for vertical scroll and y for horizontal scroll (if...
Hi Andrew I still can't make it work.. I tried in my project but the plugin gets it wrong. I also tried with the project I sent you with the...
Oh that's awesome ^_^ I did wanted to be very specific in each tile rule with this in mind: [ATTACH] I guess it will confuse the plugin..? But...
May it rest in pieces.. :p lmao I emailed you the files BTW sorry for the delay
Sure I only used cubes for testings I'll PM you the whole project as soon as the (planned) power outage is over :confused:
I also miss the cycle prefab selection with the mouse wheel. I'm facing a similar issue with tile rules. Seems like the plugin chooses the wrong...
When creating prefabs for tiles & tile rules. like here (at 1:43): GSpawn - Tile Rules (Part 1) (Prefab Creation & Tile Rule Setup) The resulting...
I forgot to mention one more thing [face-palm] I noticed when creating a prefab using the "Prefab Lib DB" window, prefab links gets broken. (like...
Done. :) Oh I understand. I tried once to upgrade my project to 2022 but too many things broke I had to revert..
Hi Andrew! I'm having some few more issues with GSpawn: 1. The box selection seems to be misplaced the far away from the "origin" point you...
Oh so fast.. :) Will do now. I̶ ̶t̶h̶i̶n̶k̶ ̶t̶h̶e̶ ̶L̶O̶D̶G̶r̶o̶u̶p̶ ̶c̶o̶m̶p̶o̶n̶e̶n̶t̶ ̶i̶s̶ ̶c̶o̶n̶t̶r̶o̶l̶l̶i̶n̶g̶ ̶t̶h̶e̶...
This is correct! Although I'll always use Unity's `LODGroup` to manage LODs.. This isn't always correct.. it varies from one prefab to another...
Hi Andrew! Like GSpawn very much so far :) I have a small issue with prefab previews Looks like it doesn't take LOD's into account (see first...
Looks great I know I must try this! :D
No, sorry.. I had to ditch building for mobiles as it ate a big chunk of development time and (as you can see) I didn't get any support. Also...
Hi! So someone brought into my attention that on 2023.1 beta there's a new title bar for floating windows which is ABSOLUTELY FANTASTIC!! So I...