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I believe this has worked, though part of me is still frustrated that values that show as equivalent are not treated as equivalent! Thanks for the...
I am having an issue where comparing two floats seems to return nonsensical results. I have two floats, mid and curHeight, than I am comparing to...
Ah of course! Completely forgot about that, the "__ == null" behaviour completely threw me off, alongside the methods actually being invoked!...
Hi, I am having a curious issue where immediately after I invoke a constructor and assign it to a variable, there is conflicting information as...
Can anybody help with this? Is this thread not relevant to these forums? If it isnt I am happy to move it to another forum. If not am I being...
Bump
Hi, I am using an editor script to call some inititialisation dunctions which set various fields, but some of these fields dissappear after...
I was checking the inspector value before pressing play, and it was (0,0.3,0). This value was not changed to (0,0.3,0) by me directly, it was...
So now its working? I really don't know why? I changed this line of code protected void RacerStart() { distanceTravelled = 0.01f;...
Just giving this a bump
I removed that line, manually set the value to (0,0.3,0) in the inspector, then pressed play. The vector value is again then reset to (0,0,0). I...
Is there perhaps some odd unity editor script quirk not letting this value persist in play mode? I cannot see any issue within the code itself
That is called when I press the button "Initialise Map", afterwards the inspector, and debugging, shows the value to be (0,0.3,0). Debugging also...
There is quite a bit of clutter in the entire class. Here are all of the references to the RacerMidPoint variable alongside the method calls to...
Hi All, I have an object containing a field called 'racerMidPoint' which has a value of (0,0.3,0) when in edit mode, but then when play mode is...
I'll give your suggestion a try! Might take me a little while to implement but I'll let you know how it works after I've given it a shot. I've...
This unfortunately doesn't produce the desired result. The offset is not consistent. [ATTACH] I am afraid I don't understand what you mean by I...
I'm trying to code a parallel bezier path using the Tiller-Hanson method. I thought that, give two points and a vector which describes the line...
Hi All, I have two points in 3D space that I am using the Lerp function between to form a line. I want to know how best to identify any and all...
Hi All, Essentially as it says in the title. I have a child object that I want to have the localposition x and z axis frozen for. How would I...