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Thanks @edwardrowe. I'm not sure how I missed that :) It works for now! I'll let you know if I ever figure out how to only call refresh on the...
I'm still stumped and am unable to figure out how to refresh a RuleTile by code due to the fact that RefreshTile requires an ITilemap.
I have a RuleTile that works great when using the SceneView to edit the Tilemap. All my rules work as expected. I have in-game Tilemap editing...
Hi, thanks for what looks like a great package :) I just imported it into 2017.3 and there are 9 import warnings and 6 compile-time warnings. A...
@ap-unity Any update on this issue? Anyone we can talk to about this?
Sient, Thanks for the efforts! I can now load data into an existing list. It doesn't work with an existing array, however. I can use lists for...
@sient Thanks again for all you're doing with FS. You fixed a bug for me earlier with this fix. We are running into basically the same issue as...
I appreciate your help. I opened the project on another computer and it worked fine :S. It's using Unity 5.0.1f1. I know my buddy got the same...
@sient Thanks for the awesome assets! I'm using FullSerializer and am running into an issue I'm hoping you can help me figure out. My entire goal...
@JoshPeterson We're in the same boat as @mastermachines1 (waiting on fixes to WebRequest to release our game) but we're using Unity 5. Any...
@zelk / Ricky - You done looking into the alternatives yet :wink:
Here's some info from speaking with Chartboost, Fisku and Tapjoy yesterday. Our app has all three of their plugins installed because we buy ads...
Alexey - thank you for the response and for letting us know you are prepping a hotfix. Any chance you can comment on an ETA for the hotfix?...
Posting here to hopefully be notified when the hotfix comes out cuz we're hitting this sucka too!
@Prime31 - We've had purchases working for a long time and I don't believe any of this code has changed although that's probably wrong. Here's...
@u3dxt - Is there an easy way of converting low-level GKTurnBasedMatch objects to the high-level TurnBasedMatch objects? The only low-level method...
@U3DXT - Looks like you're getting busy! I wanted to let you know that your plugin doesn't work with the beta version of Unity 4.3. I didn't...
@u3dxt Thanks for the quick response and for confirming my thoughts about the native plugins not working in the sim. You must be using a screen...
The plugin looks very promising so far; thanks. I purchased it a few days ago and just started playing with your GameKit stuff. Does it work in...
I just ran some tests to confirm what was said before. Hopefully this will help someone else. iPad w/ iOS6 Unity 4.1.3f3: deviceUniqueIdentifier=...