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Hi, I've just released my second Unity game, Word Search Cubes on android (free, of course). Please check it out and let me know what you think....
In the file GoogleMobileAdsPlugin/AndroidManifest.xml, take out the line: <activity android:name="com.google.android.gms.ads.AdActivity"...
Seems like a lot of extra work, but thanks for pointing it out. I think I'll stick with 4.3 to finish this project, then upgrade again. Hopefully...
I'm working on a simple game, with a ball rolling through some pipes. In Unity 4.3.4, everything was perfect with the default settings - no...
Yep, that did it. Not a bug. I just forgot to check the depth the camera was set to. Thanks!
I've just upgraded to 4.5, and I am having problems getting different cameras to render correctly. If I assign an object to a layer, and that...
I want to save a file with all the game level names (saving done in PostProcessBuild) and then read the levels file during the game. The problem I...
I too would like to know if it's OK to use OnMouseDown. The docs say 'OnMouseEnter, OnMouseOver, OnMouseExit, OnMouseDown, OnMouseUp, and...
Random.Range is documented as: "Returns a random float number between and min [inclusive] and max [inclusive]" But it actually is between...
That's fixed it. Now looking at the docs, I can see Expand() and SetMinMax() are not inherited methods in BoxCollider, which would explain why...
Hi, I am trying to increase the bounds of a rigidbody collider, but nothing seems to work. I've tried the following in Start() : for (int...