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using System.Collections; using System.Collections.Generic; using UnityEngine; public class GSpawners : MonoBehaviour {...
Now this code working only with two objects. Why? I want created 3 levels. Level 1 - 2 objects Level 2 - 3 objects Level 3 - 5 objects using...
This is so hard for me. If it is a loop or if statement. No both. rubbish list is now 10 objects. Trashtypes is 2 Examples is Metal and...
I have 10 Trash objects from list i want confirm limited several objects of this list. I want limited list this code: public void FilledList()...
Yeah you are right man. Scoreadding. Entry don't execute. But no errors on build or execution. Debug.Log("Debugging: EnemyHealth.Death....
Don't working still. My Score HUD shows only my Scoretext text "Score: " not adding 20 points after : on bunny is death... So this both scripts...
My Score points not working Death term on Enemyhealth script: public int ScoreValue = 20; // if enemy is death... void Death ()...
Yeah that is my problem but what is solved this?
public float AttackDamage; void Update() { timer += Time.deltaTime; { if (timer >= TimeBetweenAttacks &&...
My Restart Game not working any ideas? using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; using...
Yeah now working. :) Thanks my finding script was error on Start method.
using UnityEngine; using System.Collections; public class DestroyParticleSystem : MonoBehaviour { public GameObject explosion; public...
Why my bolts not destroyed asteroid? public class DestroyByContact : MonoBehaviour { void onTriggerEnter(Collider other) { if...
Hi I working 4 periods on this UFO tutorial. It is nice tutorial but my player Ufo ball moving only top down. Colliders working and player is...