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Any update? Maybe new UVS version will come with Unity 6?
Hello, thanks for your great work again! I want to implement a function that when I click on the wall, a new character will spawn at the clicked...
ARFoundation 5.1 When an image is tracked, I instantiate an object as the child of the tracked Image. The problem is the child object will not...
I use c# extensions by calling public static method from uvs, like public static float GetPositionX(this Transform target) =>...
Hello, in the TopDown template folder, the sample shows how to implement navmeshagent with keyboard input. How to restrain the character just...
Hello, great Asset! I come across a question, From() extension used in DOTween. The PrimeTween Doc and Demo don't have From() example. How to...
Hello, if I check Enter Play Mode Setting Options On to avoid reloading domain, there will be an error like: ArgumentNullException: Value cannot...
Thks!!
The official sample is just for ONE event, how to make a node which has mutiple events from enum? Such as emum CustomEventEnum{GameStart,GameOver}...
Hello, the example from official docs is myValueA = ValueInput<string>("myValueA", "Hello "); myValueB = ValueInput<string>("myValueB",...
Hello, great asset! Is there a fast way to stop Character on the edge of the ground?
Hello, my UI with Better Locator doesn't work in built APP for iOS, but works in Unity Editor。 For example, elements still show at the bottom in...
The doc about windows wired connection - iOS + Windows:...
any tutorial about how to use on Windows pls? Even the libimobile site has no Windows Tutorial:(
According to Using the Input System in the Editor | Input System | 1.0.2 (unity3d.com) New input sys can be used for Editor, which causes...
same here! Bolt with surface pro touch screen works well under old input system, but messes up if the new input system is ON.
Same error with Unity 2018.2.14f1. I think it's a xCode problem\