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Thanks superpig, I will check it out. And I will also also look into coding my own version if nessesary.
Well, communication is not our strong side. It has been a difficult subject always. I'm now searching for new alternate solutions because I'm...
Lays say you make a interactable door with a separate lineup-transform that describes where the player should line up prior to playing the...
What I ended up doing for now, was to create a PlayForDuration script. Which essentially just starts a coroutine for a specified amount of time...
Hey. In our game we recently changed over to the HDRP. And we quickly figured out all our particles stopped rendering. And we thought it would be...
Thanks, I was not aware there was one. I also think I found that what is causing this is an under-laying problem where the package doesn't...
Further information about what happened... Importing from a local path and git repo both fails. It will show up in the package manager. But the...
Hey. I have some trouble with getting custom packages to load. My editor seems to think they are plugins for some reason. Is there something...
I have found a potential workaround. If you import the package while not having any content in PackageB it will import correctly. From there you...
Hello. We are looking into trying to extract our reusable code into packages for future reuse. We have managed to set up a git repo with a package...
Ok, i was not aware of this split feature. I will definitly check it out. Thanks.
Hi. I'm not sure if this is already in the works or not. But I would really like to have some proper tools for timeline. Some basic video editing...
Hi. We have started using the Render Pipelines in the company I am working in. And we have noticed that working in the scene view has become...
You might have already figured this out by now. But just in case you're still interested... I've played around quite a bit with editor scripting...