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I'm still new at Unity and it's SDK. In the space shooter tutorial, how would I make 3 shots, the left and the right diverge at an angle N? I know...
I'm working through the rolling ball tut and can't figure out how to detect a collision between the ball and whatever ground plane it's over...
Not exactly what I wanted, but interesting. I want to read the value of whatever the force currently is on the rigid body. I have another...
pressing a direction key adds a force to the rigid body. How would I make the ball slow down all by itself? I can't look at rigidbody and find the...