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If you're using the beforeInitialize callback then you need to avoid going back to the inspector and must do everything by script. The best way to...
Ok, I see. If you only need to do slight modifications on the default ViewerPipeline then you can indeed use the `onBeforeInitialize` callback....
Hi @unity_aica01, Reflect pipeline doesn't have a proper editor. So yes, modifying the code inside the ViewerPipelineHelper is the only way to go...
Hi! Glad to know you were able to make progress! That's the idea yes. Keep in mind however that a minimum knowledge of the Reflect data model is...
Hi! If you look at the last line of BasicPipelineSample.cs you'll see : reflectBehaviour.InitializeAndRefreshPipeline(new...
Hi @ChangSoft, The streaming system was designed to open and navigate big models by limiting the number of visible objects to prevent framerate...
Hi @unity_aica01, Let me try to answer your questions! Reflect is using a lot of tasks in the background. If you're using custom code make sure...
Hi @garrido86, Those files are generated by Reflect publisher's plugin, like the one in Sketchup and Revit. To generate them, you need to use the...
Hey @Hyobin_MX! Using raycasts is currently the easiest and more precise way to do selection in the Viewer. However, as David mentioned,...
Hi @michaelzwick, This seems like a limitation with Windows 7, try asking on the Recorder forum :...
Hi, Thanks a lot for the feedback! The video player speed up when recording is a know issue but we don't have a fix for it right now...
Thanks for bringing this up! this seems like a bug, We're investigating what might be the root cause of the issue. Edit Actually it's not a bug....
If you use the Asset Store from 2017.4 you should automatically download the correct version (which in this case is 0.2.0). If you still get the...
Hi, try to delete the Recorder (by deleting Assets/Unity Recorder) and reinstall it from the Asset Store. Hope this helps.
@fherbst That's very valuable feedback! thanks a lot for this. Unfortunately there's currently no way to open a PR for the Recorder. The reason...
Hi, not sure why it's not working... Could you please report a bug? thanks a lot for your help!
Yes, a fix is on its way but you can temporarily patch-it yourself by following the steps described in a previous post:
Hi @Johnni, We're not able to reproduce the issue on our side. Could you please report a bug with repro steps? it would be very appreciated!
Hi @SquidMonkey. This error is related to the old version of the Recorder. Make sure to use Unity 2018.1.9f1 or up. If it's already the case, make...
Thanks @webjeff, The issue is related to the capture audio setting. When this option is disabled the MovieRecorder still expect the audio to come...