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Hello all, We have a robot simulation game we have been building for 5 years and are looking to create an open-source version. We are currently...
It appears that with the upgrade to 2020.3 the Concave Collider asset is working fine for Windows, but not for MacOS. Am I doing something wrong?...
Is it possible that VHACD is Windows-only? I'm on a mac and we would love to use it in our Windows/MacOS/Linux open-source project.
Wonderful! Amazing job! By any chance is there a way to only split concave pieces? Basically by finding the edges that make the pieces concave...
Excellent! Thanks for the clarification!
@JoeStrout, Thanks again for all of the hard work on miniscript. A quick question: In the Integration Guide, you state the following. "ValMap...
Would you be willing to share what you have so far? Maybe the community can help finish it?
Thanks for the help. You have done a great job with this!
Sounds good! Our use case is this: 1. We are creating a realistic robot building / robot combat game. In the game, players use our "Robot...
We are looking for a solution to allow in-game AI programming by users. Specifically, we would like players to be able to write their own AI code...
For our game, we are looking to have an in-game code editor so people can write their own AI, very similar to Robo Reindeer Rumble. We haven't...
Thanks for the great asset! We are using it to generate colliders at runtime in our game for our player-built robots, and it works great! Two...