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Update: Seems to have been fixed on master here #4463.
Thanks a lot guys, will look forward for that fix. The behavior I see in the agent is like if the model was partially correct, but for some...
Hi guys, It seems that pausing/resuming is not working well for me. I interrupted my training after 46h. When resuming it (with no change at all...
Hi guys, Reflection Probes render correctly when updating them in the editor, like in the following picture: [ATTACH] But for some reason,...
Yes, just started to work with the lwrp. I'll post any updates
Thanks for all that great stuff. It's indeed very useful. With regards to manually updating the Reflection Probes: If you are using HDRP (and...
I think so, but honestly didn't test it. I'll try to get some time to test that. Cheers
Hi, sorry for the late reply. The idea about a brush for deleting it s great. I'll implement it in a future update. Thanks The package should...
Absolutetly agree... I would also like to see this feature implemented... Even for AAA games, there are tons of places on UI screens where you...
Hi Guys, Ever wondered how to code a full game on your own? This is your chance to learn the basics. I have just released Platformer Code...
Hi, I have added a new feature called MeshOffset that allows creating what you suggested (walls or borders). The update (that includes other fixes...
That's a good suggestion. Well add the possibility to do that in this week's release. Thanks !
Hi guys, I have just released Spline Studio, a powerful and yet very cheap tool that allows easily creating and editing most types of Splines....
Latest version of Massive Vegetation (already available) includes a new feature called Adaptive Verticality, which drastically improves how...
Today, we have run some performance tests with the most dense scene we provide: the one with 2 million billboards. Even inside the Unity Editor,...
CARTOON BILLBOARDS now included A new version has been submitted (now going through the asset store review process, and will be live in 1-2...
Yesterday, version 1.3.5 was released, including a remarkable price cut and two new features: Support for scriptable objects, allowing saving...
You can try Massive Vegetation, it's out in the store and does support fast grass rendering with many features. It includes full source code for...
You can try Massive Vegetation. It includes a very efficient grass rendering system and it's quite easy to use. [MEDIA] Unity Store Link:...
Hi again guys, This video shows the desert demo scene of Massive Vegetation running live in real-time on a LG G6. I can generate timing...