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Hi there, I'm learning the new input system and I'm looking for something like this: if(anyInputActionIsPerformed) { return thatInputAction; }...
Hey thank you for reply, We are using vertex animations as a makeshift, so it will be a great news for us if you made it!
Hi there, My studio is working on a project which needs to distort meshes at runtime, but the mesh might be rotated and the distortion should...