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Guys, please help! I'm using More Mountain's Infinite Runner engine and latest PlayMaker. So here's the situation: I have a spawner which spawns...
Hey thanks for replying! Yes. it's a simple tree falling animation - I made it in Max. Actually you're right, I completely forgot that Max has Z...
Hi, I'm importing FBX model with some very simple animation in it (it's a tree falling down). I imported and defined clips (takes) and in the...
Hi, I'm using Playmaker and iTween actions inside of it, and since I'm aiming at mobile platforms, I was wondering which way would be less...
Hi guys, I'm working on simple runner game for mobile platforms. And therefore, I would like to minimize realtime shadow casting as much as I can...
Hi, I found a few threads trying to figure this out but none of them were answered actually or at least I didn't see the answer. So I have latest...
Ok thanks!
Hi, I’m trying to figure out where does AppStore stores players’ in-app purchases, in game currency (coins, hearts whatever) and other stuff...
Hi, I’m trying to figure out where does google play stores players’ in-app purchases, in game currency (coins, hearts whatever) and other stuff...
Hi, I want to have falling rocks (simple lowpoly meshes with 2D Colliders attached) in my mobile game. Can anyone please suggest me what's more...
Hi, is there a proper Mobile Shader in Unity which I could use for Alpha cut out textures? For example I want to have a graffity texture as a...
That's the thing - I don't want to use the texture at all! I just want to have an RGB value - that's it. Let's say for green cactus - I just want...
Hi, I'm using mostly Bumped Specular mobile shader and it was quite surprising for me that I had to use a texture for albedo. Isn't it...
Thanks! Worked for me!
Hi, we've implemented achievements using Steamworks.net but the popup window informing player about getting the achievement keeps popping up in...
Yes. Exactly! Actually I've made GoGlobal, GoFriends and even GoAroundUser methods. The more buttons - the better ;)
That's how I did it, I'm first calling this method: public void GoGlobal() { SteamLeaderboardsMain.Instance.ScoreDownloadSource =...