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Yes! Thank you. Render Texture was what I was looking for. I was going through the "Create with VR" course on Unity Learn. One of the prefabs...
Bumping this back up. More clearly stated : Can I have a minimap via a 2nd camera using orthographic projection in VR?
Right out of the gate, it's clear that you cannot display an orthographic view straight into the HMD. However, Let's say I wanted to simulate a...
Before I get too excited, does anyone know what the affects are performance wise? Let's assume I'm using 512x512 PNGs and switched to SVG. I...
I've been there (love the stuff on the site). But the capsule mesh has too many lines (I don't want any diagonals). I've attached some examples...
Advanced Wireframe is what I'm looking for. I want to connect the dots of each vertex on the edges. I just want to confirm that the from a...
I am procedurally generating 3d solid meshes and would like to toggle a wireframe representation of the solids. To be clear, I don't want to see...
I am developing a Windows-only app so I am very interested in manipulating the window using the user32.dll that is part of .Net...specifically the...
Haha...sometimes there are freebies and sometimes not. I struggled for probably 15 hours to get this right...but I've also lifted code from...
Is it possible to retrieve "child" meshes from a parent mesh after they have been combined using CombineInstance? I'm assuming it's a one-way...
YES!
Ok, I got this working, but it seems like there should be a simpler way. Scenario: I have a sprite that is a 64x1 pixel "line". The sprite is...
Ok! Success! Thanks once more to everyone for their feedback and patience. The first approach I tried worked...it was TaleOf4Gamers approach,...
Here's as far as I've gotten up to this point: [MEDIA]
Sorry, I should've done this from post 1. Thanks for sticking with me on this! Below is a video of what I'm trying to do. [MEDIA]
Here's the issue: In your code, the camera looks at the target (and therefore centers it on the screen). I do not want that. The cursor...
In a previous post, I was looking for a special type of orbit control. I've got it working, but the camera flickers. The scene window shows my...
No, this is intended for Building Visualization (or BIM) and so I'm trying to mimic the orbit controls found in those types of programs....
I've looked through 20+ scripts including the Camera Scripts in the Standard Asset Package. Most people that are looking for something like this...
I've been searching for days and haven't quite found what I'm looking for... I have a GameObject (target) that positions itself in world space...