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Yelp.... I've spent the past two days trying to diagnose and recreate the problem in a fresh project and couldn't. Meanwhile, the issue was still...
I've been going nuts trying to figure out why OnValueChanged is being invoked even when the gameobject is inactive! I guess at some point I...
Pardon the bump, but, um, bump?
How do I prevent the m_YAxis of a freelook camera resetting to zero when enabled? I even have this script attached, even still m_YAxis goes to...
I'd like to be able to adjust the alpha of a game object, but still have things draw in the right order. When I set a URP/Lit material's surface...
Gotcha, gotcha, gotcha. So I may not be able to do every single f-stop, but I could fake it well enough with the weights.
ooooooh, this could be a way to do what I'm considering. Thank you.
Moments after posting this question, I found my answer! Under Project Settings > Player > Other Settings > Vertex Compression, changes it to...
I've followed up on that thread, without any response. Please forgive me if I'm not following forum etiquette, but I'd like to ask again for some...
After I've built my game, some of the meshes aren't appearing or functioning the same as they do in editor. For example, note how the red road...
I'm experiencing the same issue. Lots of info, but no Debug.Log.
Just a quick follow up, I've just realized that I can adjust the aperture at runtime when using the slider in the inspector. It's just when...
I was directed to this thread by @antoinecharton because I'm in a similar situation. I now have a post processing profile for each camera (I...
@antoinecharton, could this problem have something to do with the fact that two Cinemachine cameras are using the same post processing global...
I didn't notice that at the time I recorded the video. I double checked, whatever caused that error isn't happening anymore. Yet my non-updating...
I'd like to adjust the aperture of the Depth of Field via the Cinemachine Volume Settings. Alas, it's not working as I expect. As you can see in...
Yes! There is a Discord, and it's very active with a great community. See you there! https://discord.gg/evr5tSP
Pardon the late response! This has been very helpful! Thank you!
Hello! Happy New Year! I spent the holidays playing around with Map Graph and I'm really enjoying, especially now that I feel I have a handle of...
Thank you! That cleared it up. For future readers of the thread: I put the Teleport Provider, Continuous Move Provider, even the two turn...