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For me, it was because my timeline window was locked and it was controlling the activation of the gameobject. By unlocking the timeline window and...
Same. This has been a longstanding problem and I don't know if there is a fix ever coming.
I don't know what I did to get here, but this has been happening for nearly 48 hours.
Hahaha! Yes.
It looks like it was the models. I had done a few things to them when the unpatched Bakery wasn't working properly. I started over with the...
I have patched Bakery and there are no errors now, just this warning: Material Light doesn't have meta pass - maps are taken by name...
I don't know if it's related, but I am getting these errors each time I bake (Light Bar is an emissive capsule I made with the Bakery light mesh...
Thanks for this. There are human models in the scene, so I am using cubes and capsules to measure and the scale seems appropriate. I was really...
I am baking at high resolutions, but the points where the floor and wall meet seem to just draw completely black shading, almost like ambient...
Hey there, I am looking to create a Starfox style shooting experience. However, in the demo project, my shots do not line up with my reticle in...
I would like to additionally add that, while the RX 580 allowed me to lightmap and fix all of my problems that I have been having for the better...
Hey everyone, I have been struggling with this problem since the inception of GPU lightmapping in Unity. Today we solved it. Although this might...
Check out the update text in the beginning of the thread. Kuba, does this make sense? Could this have been my issue all along? Also, thanks for...
Hey Phong, I am trying to bake some of Michael O's assets (Manufactura K4, Military Pack) and I keep getting errors. Here is one that I keep...
Unfortunately, this project and these assets are under NDA. Images are fine, but I can't release the files. If I run into it again with a model...
Nothing. I was using Simplygon models originally. I went back to normal models and most of the issues went away. I covered up the offending...
I cannot get this simple workflow in Unity 5 to work properly. Imported architectural models (high poly) Using Unity 5 standard shaders and...
Update: things just get worse. [ATTACH] I thought the issue stemmed from having so many lights. This is with one directional light (the light...
Yeah, I feel EXACTLY the same. I followed your instructions just before I made the thread. It didn't seem to fix anything. Once I saw THOSE...
UPDATE: 8/8/15 This problem happened again and I think I have solved it. I first tried manually deleting every ounce of Gicache in my computer....