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I LOVE THIS SHADER!!! i did some tests with it and its incredible! even the LWRP version is flawless!! Any plans in adding baked lightmaps support??
i am working in a laptop and unity is not finding the nvidia gtx 1060, this in unity 2018.0.3.0f2 in the opencl log
Impulse is awesome! it works great! however i think it would be great that, similar to post processing stack, we could set up a custom transform...
maybe this is a late answer, post processing stack was not being rendered in a camera in a prefab that was updated from unity 2017.x.x to 2018, i...
In my case what solved this issue was: delete the camera you had before updating and create a new one, re add the post processing component and...
having the same issue, i upgraded from unity 2017 to 2018.2 and it looks fine in editor but shows nothing in build
ty!
tried a 2nd browser and got this message after logging in in acclaim "{"errorCode":"InternalServerError","message":"Wrap non...
every time i click the link import, the browser just freezes and nothing happens T_T
id buy it
tried that before posting here, animation tracks requires that the object on it has an animator component, so you can not drop a material file there.
Hello! I am trying to animate material settings via the animation track, what i do is, i drag a gameobject where the material is used over an...
Hello, i have a GameManager object that is in all the game scenes, this object can switch the game state variable (an enum) from "playing" to...
Cinemachine virtual cameras have their noise component to create camera vibration and that is awesome, but which would be the correct way to...
i will try to replicate this on a small project, I am modifying the CinemachineVirtualCamera.m_Priority, should i be using...
the virtual cameras i have are all on prefabs as i just created some trigger zones to activate them, all those cameras have priority 5 when...
For this example lets say i have 3 cameras, A, B and C A priority is 5, B priority is 10 and C priority is 0, if i change C priority to 15,...
thanks!
Hello! basically I'm doing a "virtual camera prefab", i need about 20+ virtual cameras in my scenes because of reasons.. however i cant find any...
Update this only happens with Body > Transposer and modifying the follow offset manually with the transform position gizmo in the editor window,...