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Hi @Vondox, it's not reprojection. That video wasn't in the editor; that was a build. The performance is fine, it just looks bad because the OBS...
Hi @Vondox, I finally got the latest version of Enviro Sky working. While I am up and running, I am having a strange problem. My project is a VR...
Okay, I did that, but now I am getting: "NullReferenceException: Object reference not set to an instance of an object...
Hi @Vondox, I updated Enviro and am now getting the following error: "Assets/Enviro - Dynamic...
I will try again, but by "wipe out" I mean stop the effect from working.
Hi, I purchased your asset and have been trying to use it with Enviro - Sky & Weather and it seems to just wipe out the entire weather effect and...
To be clear, I throw the Oculus Integration into your sample scene and the second moon is there in game, not just in the editor. Skype is cool...
Hi @Vondox, I decided to create a totally empty project, imported Enviro from the Asset Store and then just went to the "Enviro - VR Sample" that...
Oh, I forgot to mention that I also tried the layer thing and still had double moons. :/
I dragged my Player and Player Camera objects into the inspector: [ATTACH] Assign on Runtime is checked so I did not manually assign those tags....
The only post processing effect I had on the camera was bloom, which I turned off. [ATTACH] I turned the clouds to flat and that seemed to fix...
Okay wait, I actually found it. My apologies: [ATTACH] However, tonemapping didn't solve it either. You can see the glitch on the horizon pretty...
I did try turning off bloom and didn't get that exact glitch but there were kind of "holes in the sky" where the clouds should be instead....
Hi there. I am using the Enviro profile for VR and getting weird glitches from clouds low in the horizon during night time. [ATTACH] I'm using...