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Hello, I noticed when I open certain Unity projects on my Mac, the Unity Editor continuously spawns new processes that causes new icons to show...
+10 please!
@Stephan_B were you ever able to take a look at this? I've noticed consistent text rendering blurriness with Unity ever since I started using it....
Unfortunately, since this isn't a priority for Unity, I don't see this getting fixed any time soon. This also seems like a much deeper issue with...
+1 surprised this was never added.
Update: I closed the tabs and reopened them and the names are back to normal. I still think this should be marked as a bug, but it's good there's...
Hello, I just updated my project from 2022.3 LTS to 2023.2.9f1. I noticed the tabs show the entire (I'm guessing) namespace name, rather than...
Hey Spiney, thank you for your reply. Implementing IEqualityComparer<T> worked! You make a good point about if I really need to do this though....
Hello, I tried searching for this but was unable to find a similar post. I am currently learning how to use the Addressables system and I have a...
I wonder why Unity left this out? It seems like a common use case to me.
Seems like this wasn't addressed yet. @unity_bill is there a link to a task that we can track for this? It seems a bit unreasonable that this...
Hi @Tautvydas-Zilys, Thanks for your reply and for providing a demo project! I have loaded that up locally and I do not see any stutter....
Hey thanks for the reply @xVergilx. I've tried different variations, but here is the code that uses deltaTime as the incrementor: public class...
Just spent the last 2+ hours reading this entire thread. I'm saddened this is still an issue that's occurring in Unity after all of these years....
Is this going to make it in the next version of Unity?
Hello. I am creating a game for my production class at college and I'm using the new input system. For one, I have noticed little to no threads...
Still having the "failed to update dependencies" problem with Unity Version 2019.1.2f1 and Tiny Version 0.14.5