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Did you open .xcworkplace or .xcodeproj to compile? If you use .xcodeproj, please use .xcworkplace instead!
To my understanding, the issue occurs because of different Field of View used. I encountered the same problem when I tried to develop portal...
Same as the other post, I enabled the native VR support and use code to toggle between stereo mode (cardboard sdk) and mono mode (none):...
I just used the Google Cardboard sdk 1.7.0. The stereo is rendered automatically by Unity native sdk I suppose? As a result I can not change the...
Thanks for your suggestion. It actually works because I can walk close to the virtual object now. However, I encounter two new issues: 1. I...