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Hello! When I try to open prefabs I get this error message. Exception thrown while invoking [OnOpenAssetAttribute] method...
Found it! It was because of the settings under HDRP>Quality>HDRPMediumQuality The tutorial was about 2 years old so I guess something changed...
Hello I'm following some HDRP tutorials and my changes to the DefaultHDRPAsset doesn't seem to work. In this case, I am unable to enable MSAA....
So, I was having a very strange issue with my racasting firing off "hit" signals, even when there was nothing in-between my two objects. And I...
Thank you, @foonix ! It was the exposure compensating, it seems. VERY powerful the HDRP, but it has many knobs and buttons.
Hello, Still a bit new to HDRP and doing some interesting things. However, I am having a problem. I essentially want to remove all lights from...
@seant_unity I am using Unity 2019.2.3f1 I tried your solution and sadly it still doesn't go into the if...
Very close now @seant_unity and thank you. :) I tried your script, attached it to my director and selected an animator. And I get nothing, sadly,...
Thank you very much @seant_unity I may have devised a great method. But it hinges on one detail to be fully automated. (I got it working, but...
Sorry to necro, but I am in this exact situation as described here. Is this possible now, in some way, @seant_unity ? Because that would be...
Hey. Sorry to bump this but it's having quite the profound impact on my game\s visuals and it's very tedious to manually change every imported...
So, basically, I am trying to set it so my textures imports with bilinear rather than mitchell when it imports my textures. [ATTACH] But I am...
I've recently updated to 2019.1.0f2. And it had a bug where the FBX animation window is for some reason incredibly incredibly slow and laggy....
Hey, I am having the same issue here. Used to be fine, but now it's, well, not
Crash!!! ERROR: Error while initializing dbghelp.dll, GetLastError: 'La operación se completó correctamente.' (Address: 00000000) And got another...
Right, so I've been sending a game around and for most users it is fine. But it does crash for some people and upon asking for their output_log I...
Oh, I am a dumbo. It is a separate component (I thought it was an extension within a component)
Right, so, in essence. I've made a lot of cameras. And now I want to add impulse listeners to the lot, real basic stuff in a way. But I am...
[MEDIA] I made a little video to explain my problem so you might better see/understand my problem and perhaps offer a solution. I think animation...
Punching the screen sounds tempting :p I sorta got something working with the 359 trick, but there is a problem. My animation and game are at...