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Are you using a custom build manager?
Is it possible to exclude variants from an asset bundle build? I'm currently deleting unwanted variants after the build is complete but it wastes...
Hello people. Does anyone know if it's possible to create a "financial only" user in an organization? Who can see bills and payment details but...
Here is a minimal project that reproduces the issue.
I can confirm following simple implementation works for Windows 64, Android armv7, Nintendo Switch, XBoxOne and PlayStation 4. Note : I've only...
I can't say unity directly supports it but it's somewhat "OK". Unity has a Mono.Cecil package marked for "internal use only" yet it says "To avoid...
Hey Kurt. Thanks for the reply. I'm not planning to insert code at runtime. It will happen only in the editor. Precisely at...
I'm trying to 'intercept' some method and property calls using Mono.Cecil. Is this portable? Including closed platforms? I know photon fusion does...
It's simplified. And I really hate to optimize editor code. I'm ok with slow :)
If anyone is interested, I ended up doing this : // ShowInspectorAttribute.cs public class ShowInInspectorAttribute : Attribute { } //...
Thank you. It really appears that Unity is sorting by metadata tokens. However metadata tokens are grouped by member's type (property, method...
Instead of pure C# I'm investigating employing Mono.Cecil and/or Roslyn.
Hello Is there any way to sort MemberInfo's returned by Type.GetMembers() by their order of declaration as unity does in inspector?
Hi, Is there a way to detect if there are any compilation errors besides using UnityEditor.Compilation.CompilationPipeline events?
What was the size of your APK before upgrade? Are you using asset bundles?
Is there a way to associate InputControl on a HID with HIDElementDescriptor? A quick look at HIDLayoutBuilder revealed no way other than matching...
Hi, I'm trying to create Gamepad layouts from arbitrary HID devices utilizing InputSystem.onFindLayoutForDevice and InputControlLayout.Builder....
It appears to be an issue with PS4 controller layout. I'm still seeing same thing with input system 1.0.2
It's for an android based console platform not google play. :)
It was about the APK size limit. (Which is 4GB apparently) when I reduced the size of the assets, It builds