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Thank you @Chris_Chu for figuring this out! I've been adding zwrite in sprite shader with forward-rendering for DOF. if you have a ETA for this...
@Chris_Chu No worries Chris! Thanks you!! Cheers!!!!
@Chris_Chu Chris have you tested out ? I still can't get it working. Let me know if you figured out! Cheers!
Thank you @Chris_Chu please test if depth of field post process works with 2d renderer with varying depth of sprite! cheers!
@Chris_Chu good to know Thanks. Chris. I have an issue with SRP 2d renderer for DepthOfField post effect....
[ATTACH][ATTACH] [ATTACH] so when it is URP > ForwardRenderer with URP/Lit material. it works and Change to 2D renderer, with 3d sphere with...
oh I am using Perspective now. Yep I will try with default LWRP lit material with sphere to see if it generates depth texture with 2d renderer....
@bgolus Hi Bgolus. I am back with shader modified I changed RenderType to Opaque. and added DepthOnly pass ( copied from another post from your...
I'd like to know about this. I am seeing lots of people searching for this solution.
@bgolus Oh I see. he's not using lwrp 2d pipe! Thanks
@bgolus really lots of stuff to learn! I've been reading lots of your post Bgolus. great to learn. I will learn more about depthOnly pass and dig...
@bgolus Hi PayneLee and Bgolus I am struggling with depth of field post effect in LWRP 2D. I copied sprite-Lit shader and added ZWrite On but it...