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Working again on this. I will test it with different Unity version. No one want a dead Asset ;)
This works great, thank you :)
Hey there, i can't get rid of the Head... I tested it with a recipe, then the head disappear but the inmouth and the eyes still exist. For a while...
Do you think that you will integrate "Appodeal" ? That would be nice :)
Hi there :) What Unity Version do you have? Unity 2018? SceneViewEffects.cs is not important for the Bookmarks/Memorys function of this Asset. ;)...
Version 2 is online. :)
Holy S*** xD you have the same name as me and you came from germany? xD :) then i can ask all my questions in german ;) i really love your work :)
Is this only for DX11 (Windows) or works all of this features also on MacOS and Linux? What is with Mobile? :) By the way, great work. Found...
Hey looks very nice :)
Hi guys, every weekend i work on version 2 of this asset. At this moment it is at a point that i want your feedback. From now you have unlimited...
Okay, thank you :) First time i used my own shaders ;)
If i create my Textures with substance designer that is also node based, is it possible to get another performance and quality boost with amplify...
Hi there :) Good work with the new Features, i think i give it a try :) You use Unity Network, right? Is it easy to use your Mechanism for...
Okay thank you :)
You are speedi :) that was fast. Is it possible for alloy, as a new feature to force the render (generating) the substances with the gpu or is it...
Hi, i know that alloy has a plugin for substance designer. so the view from sd is the same result as in unity. But my question is, can alloy...
Working on some new Features :) [ATTACH]
some updates?
Perfect :) and You're Welcome.
Update is Online