A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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I find it semi-amusing that Unity itself and most of the discourse on this issue has not even touched on the refund issue. Wanna know how...
An understated part of the install fee model is that your legacy games from 5+ year ago that barely anybody buys anymore can just randomly cost...
Let's temper expectation a little bit: The Blender project worked out so well because the Blender Foundation was highly funded by 3 industries:...
There was a decision made a long time ago that Unity would not compete in the same business with its development partners. Agree with it or not,...
Oh, you "inferred" it. Have you ever considered the possibility that there are real, living, flesh-and-bones human beings out there who can think...
You read all of these intents to "distract from the Unity's bad behaviour" into one simple sentence to caution the community not to play the...
Define "theoretical whataboutism". If it means the speaker of said "theoretical whataboutism" is making an implicit endorsement of either party,...
I do not care which side you are on. You strawmanned me and lied worse than a dog. I will happily drag dogs any time. You will only get treated...
If you took half a second to read my previous posts, you would have found out that I'm an advocate for MIT-licensed engines with no royalty model....
Anybody who blindly believes that no engine maker other than Unity will ever get greedy is not as astute in the corporate world as they think they...
Just read Troy Kirwin's Twitter thread. I concur with his solution. This install fee should have been offered as an alternative to the traditional...
I kind of prefer Godot's segmentation of everything under a scene hierarchy as just another "scene". There has always been this unnecessary...
A gentle reminder that vertical integration practices that gives business partners a discount when they also use the engine maker's other services...
This is usually what happens when the top executives are out of touch with the technical side of the company. You don't have to know how to write...
For the real clever trick: build your game as WebGL and then turn it into a desktop game by wrapping the WebGL build in Electron. No runtime fee.
A word of caution to those sheepherding people to another proprietary engine like Unreal: you are not fixing any issue, you are just setting up...
Some people here has called the Unity Runtime "malware" perhaps as a form of hyperbole or half in jest, but... depending on how its blackbox data...
Unlike other developers who will simply walk away, I'm giving Unity one off-ramp to keep me using the engine. My condition is not just walking...
You'd be surprised how much developers DON'T code their own when it comes to industry standards that have just been taken for granted.
The people implementing the .NET class library must be insane then: https://docs.microsoft.com/en-us/dotnet/api/system.random.nextdouble Have you...