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This worked for me in my pipeline in an Azure DevOps build agent, my script included this to write logs to the output window: Redirect STDOUT and...
I have it mostly working, just need to finish up and get an example up somewhere. Basically you can just set up a Docker build agent which is...
I'm working this out now with the help of the Azure Devops agent that runs inside Docker. Working with an agent like this one is nice because it's...
I may have discovered a work-around. I changed setting it with "iOS" and "iOS" to the enum int values like this: buildPlayerOptions.target =...
You may be able to cast them like this: buildPlayerOptions.target = (BuildTarget)9; buildPlayerOptions.targetGroup = (BuildTargetGroup)4;
It is not case sensitive. I am also experiencing the same behavior on 2018.3.8f1 on my build server and have not been able to find a solution.
I am passing in my username/password/serial, but it keeps spitting out BatchMode: Unity has not been activated with a valid License. Could be a...