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Hi Fishman92 Basically the flow was: Google Earth-->Google SketchUp (I used it to export to a more universal format of a 3D editor)-->3dsMax...
Hi everyone I want to share the first prototype about this personal project. I used Google SketchUp and 3ds max in order to optimized the mesh...
Hi everybody I explain in two parts (one for the Bobcat and one for the track) and I did a car game test, I needed to start this as a test to...
Hi 2) Creating GUI / 2d in Unity3d is terrible I got it, that's because you've got a background (you said 10 years like programmer and bla bla...
Thank you for your answers. I have one parent with a lot of children, every child has a common name, but I use a random index in order to get one...
When I was searching the GetChild() function nothing appears in the official documentation:...
Thank you my friend. I'll have a free week next month to start with this project :D
This is a "space invaders" game-style has been kept pending for long time. I hope you can understand how hard it is to make a game when you do...
Brilliant my friend, very brilliant!!! I hope someday work with people like you.
I've just to activate my trial copy of Unity Pro (3.0).....It's quite impresive, the water on the bootcamp is smooth and really looks fresh!!! I'd...
Gracias Ricardo I'll be watching for the news, and again thank you so much for your time to this project and for answer too. Have a nice day...
Hi Ricardo Today I downloaded the two Projects from github: Examples and Unitysteer. I have problems thereof: 1.- When I open the UnitySteer...
Hi there I fixed it! The real problem was my scale model (3dsMax) and the way that I exported by FBX. So, if you've got very rare...
Hi guys In the Unity Editor everything works in the right way, but when I click in the option to "Build Run" my project I have got a problem....