A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Apparently, Discord can be used as an OpenID Connect Provider. Unity Authentication requires the OIDC name. I have not been able to find this in...
Have you tried using OnApplicationFocus()? I'm not sure if that will work in MPPM though.
Lethal Company is the biggest one I know of. But netcode is not really something that gets bragged about.
Does the correct version show up in the Dashboard?
I am using the UGC Bridge with the steps here https://docs.unity.com/ugs/en-us/manual/user-generated-content/manual/ugc-bridge
The documentation is light on this part. It shows how to load a DownloadedThumbnail as a sprite. But I've got a couple of prefabs uploaded, and...
You can also find it in Services -> Player Accounts -> Settings [ATTACH]
There is AddFriendByNameAsync() that takes the user name of the player...
You should read through the basics of Netcode for Gameobjects before jumping into Netcode for Entities. You can find the docs here will answer...
There is no cloud component to Netcode. Your game can run as a host, which has a client and a server world. Or as just a client or dedicated...
I think its been fixed. I'm not seeing the issue anymore
I came here to ask as well. It seems to get larger when I refresh
Make sure the Project Player Settings has the API set to .Net Standard 2.1
If anyone is watching this space, the UGC Bridge is up on the 2022.3.1f Package Manager The docs are here
You can save the signed-in status in Cloud Save.
Y You can see the Unity Compliance details here...
Currently, it appears that anyone logged in to the Creator Center can upload any arbitrary files to the page. I am sure there are size limits to...
Awesome! Got it up and working! Thanks! But if I want to use Google Sign In for the game itself as well, can I use this same Web Client ID?
Ok, thanks. I didn't make this server. It was made for a card game. It looks like the node server mainly is just reading and writing to MongoDB....
I have a functioning NodeJs server with a Rest API that I would like to port over to using Cloud Code. The docs are pretty light on how js...