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Hey everyone. After reviewing once more the issues on FastGUI, we detected the problem. It resides with the process of adding the sprites to the...
KroniK, could you send me your psd file? It might be easier for us to debug with a psd that has been getting errors. I'll send you a PM with my...
Hey everyone, We're taking a look in what's going on with the compatibility of FastGUI with the latest versions of Unity and NGUI. We'll get you...
Hey guys, just letting you know that we're updating FastGUI to fix all these issues that have been appearing since Unity 4.1. The update should...
No, there is no way that FastGUI can predict what you wish to do with your interface. It only handles widget creation and positioning as it reads...
Could you send an image of your ibtn_ folder? Off the top of my head, I suspect this error may be related to button states (this is being fixed)...
What Unity version are you using? Also, make sure your UIRoot is fixed size (or not automatic, depending on your NGUI version).
Unfortunately, there is no support for sprite animations using FastGUI's exporter. Also, there is no way that we can make your interface resize...
Hey merlin981, thanks for trying FastGUI! Unfortunately, we weren't able to reproduce the problem you were having. The input field was...
Hey everyone, I'm glad to let you know that the manual is now available! FastGUI Manual. The opening post of this thread also contains the link to...
Hello benboso, Could you please elaborate on your issue, and possibly on how it is happening? The manual is on the works and will be released...
Hey AndyGFX, thanks for trying FastGUI. Could you elaborate on your issue? Is the FastGUI panel COMPLETELY gray or just "faded out"? If your...
Thanks for your answer :) Yes, that's exactly what we have done, the sprite's been broken into a pattern and its working nicely. The question was...
Hello everyone, the company I work with bought NGUI a few days ago and we're loving it. It really makes the tiring process of building an...