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hey, did anyone figure out how to solve this problem? I just downloaded Unity 2019.3.0f6 and I'm having this same Asset Import iteration problem!
Thankyoucso much for answering! I was just hoping someone would yesterday! what you said worked! I was using the Legacy Shaders/Bumped Diffuse,...
Hello, I am trying to have my 2D sprites react to lights in unity, I created a clipping mask in Photoshop and exported it, and put it into the...
Hello, I am confused as to why my game cursor follow script does not seem to perform differently based on the character's position. I want the...
Hi, I was wondering if you could provide some more advice? I've been working with the code you gave me, (thanks again for that!) but I've run...
I am attempting to have my character's arm follow the player's mouse. I have two problems. First is I cannot figure out how to lessen the...
[MEDIA] Thanks to your help, I'm getting very close to the desired behavior. I now have to figure out how to put some limits on the arm's...
Oh! I think I understand why some of this is happening, the sprite I'm using has a large transparent area. that is what the offset or distance I'm...
Oh my goodness! yes! that demo is basically what I'm trying to achieve! I have never used this Gizmos functionality before, but I did not enable...
Ok, maybe I added the OnDrawGizmos in the wrong place but I do not see a sphere following my cursor. I pasted it in under faceMouse()! Also after...
Thanks for your reply. I tried out your script and its giving me a really similar result to my original script, would you have any idea how to...
Ah okay, I understand more what you mean now! I changed the code so that it now reads Vector3 targetPosition...
I do have the Input stuff being called in the update function. could you give me a little more info on what your saying I should change? I'm sorry...
Hello, thanks for answering! I am using mouseposition = Camera.main.ScreenToWorldPoint (mouseposition); in my the start function and then...
Hello, I'm attempting to have a individual arm on a character be moved around by following the player's mouse position. It is working pretty...
Thanks, that makes sense to me! but it has the same problem as the code i posted, at least it performs the exact same way. The animation does not...
Ok thanks for replying agian,I'm still quite confused. I did understand last night one of my problems, I was using the same animation for left and...
But if I use an Idle bool, my problem of the animation only working one way will still persist won't it?
hi Hello, thanks so much for replying i'm new to this so please bear with me! I did the double check because this script is supposed to...
I have a script that changes the animation on my character based on what direction he is moving. It worked with a key press but when I changed the...