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Having the same problem myself, unable to resolve it at the moment.
This Fixed my issues. Thanks a lot.
Thanks a Lots man this solved my problem.
there is still some error in Z axis. Its quickly snaps between the values used in code but that's not the case with Y axis. The y axis is working...
Actually I found one solution but It also has some bugs...can you help me out Vector2 lastPosition; public float speed = 1f; private void...
Hello guys I've been struggling in rotating a gameobject on y and z axis only with Y value clamped between (-90 & -120) & Z value between (0 &...
Hey Guys can anyone help me with this type of animation for my Text Mesh Pro Component Link this: [MEDIA] Any Help would be appreciated. Thanks
basically i want to swap the positions of all the game objects present in my list
Hey guys a little help. I have list "public List<Transform> objectsParent1;" and i have 6-7 gameobjects in that list. i am using the positions of...
Hey Guys thanks for the help. Now I get it.
Hey guys I just wanted to ask a quick question that I can pause a non physics based 2D endless game. Right now I am doing it with many lines of...