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Daamn it was that simple, I don't even know why I put a scale of 0 in the first place. Thanks a lot, I knew I was doing something wrong ^^'
Hi! There's probably something I'm doing wrong, but I can't seem to have a working Vertex Offset on the Y axis. On a simple plane with...
The title of the thread isn't clear, but your answer doesn't address the real problem raised here (although it does solve the most direct...
Yup that would be more convenient!
Just realized this as well :/ You can always modify manually the script guid in the serialized asset if you use text serialization. Get the guid...
Just for future people stumbling on this post while looking for something similar, I've had success with: List<string>...
I think your understanding of root motion could be wrong. If I'm correct, applying root motion means that instead of moving the root bone, it will...
Did you try to uncheck the WriteDefault checkbox on your states?
Just a random thought: did you try unchecking the WriteDefault on the TwistTorso state?
One last bump before I give up on that and just animate a dummy, non-skinned skeletton and copy the transforms values on my model.
Anyone from Unity around there?
Did you try playing with the settings, like "Resample Curves" in the Animation panel of your fbx's inspector?
Hopefully you've already unstuck yourself, but just in case, I think your approach isn't the right one (if I have the right idea of what the anims...
Similar issue here :( Tested two configurations: - A PlayableGraph with only an AnimationClipPlayable connected to an...
Ahah I love that once every six months, I get a new like on that post! Happy I made life just a bit easier for some people :)
Hey all, glad to join the crowd :) Feeling pretty privileged to be among you tbh.
Hi! One of our player is getting a crash on a Steam build which seems to be related to something inside InControlNative dll. They say they're...
Hey, thanks for the answer! It's not a blocking issue indeed, it's just that we would have liked to include it in our next patch (which is due...
Not sure if it's gonna have any effect, but risking a small ping @pbhogan since this is kinda time sensitive for us.
Hi, quick question: is there a reason why there isn't a NativeInputDeviceProfile for PS3 gamepads on Windows? They don't seem to be detected when...