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In the latest beta, you can do something like this in your assembly to add your generators to MM2: var types = typeof(Generator).Subtypes(); # all...
You would currently just define the area in which the splines are generated, the generation of MM itself isn't affected by that. But i just...
Hi, i'm the developer of the spline tools and i will publish them in the asset store. I can't tell the exact date yet, but i guess it will happen...