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I found the following workaround, by changing a line in the URP package: 1. Move the folder "com.unity.render-pipelines.universal@14.0.10" from...
With 2022.3.26 the log spamming has become unrelated to the Inspector, it's constant in Playmode. Using OpenXR and Valve Index. Each Exception is...
The bug report is case IN-73502. Maybe it is somehow related to rendering of material previews in the Inspector.
Hello, I played around with the VR Core Template in Unity 2022.3.23 + .24. After a short time, like going three times into playmode and clicking...
Hello, we use Unity in university classes with an educational license and the Hub config file. The new 3.6.0 version left us unable to start any...
To allow dragging any asset types to the scene, I would like to implement an Editor extension. This would obviously aim at those asset types which...
This bug is still present in 2020.3.8 with Input System 1.0.2 (using XR).
Found this issue still present in 2020.3.8, when compiling a compute shader. In compute shaders, a line like "#pragma kernel CSMain" is required.
In Unity, the euler angles are applied in the order Z, X, Y (see doc.) The mode of rotations is not intrinsic. I would therefore believe, the...
For a slightly different use case, a simple C# property can be hooked up to a UnityEvent. Declare, for example, a float UnityEvent. That allows...
Another possible issue: The order of Rigidbody and Collider components on the game object. This requirement is not documented on the...