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Update didn't work for me, but for some reason "Before Render" worked better, with a very little lag that it is almost unnoticeable
i've left a comment under the answer there, it should work now if you correctly do what is told in the answer, but it's kind of confusing on where...
A possible solution is to put this script with a public variable on another object and make this script target the character animator and call...
Moreover, usually when a variable is animated on the timeline, you cannot edit it inside the editor, which is understandable, because it is being...
Hi, i've encountered the same problem, how did you solve it??? When i double click the animation track on the timeline, it shows that there are...
I've just checked it, and it does work! Thank you for taking your time to look into the issue. We were forced to use the UMA in the current...
So it actually works? Our team decided to stick to morph3d until the end of the project but strip the morph scripts, and so the back up plan...
Well, it looks fairly similar in terms of color, which i suppose represent the normals. I don't get why certain parts of mesh get darkened......
As i look through the code of character prefab saving, it seems that you do no changes to mesh, but only process normal map pixels, i suppose that...
Actually texture has a little bit of difference in color but they are almost identical. [IMG] [IMG] but what bugs me is this [IMG] [IMG] It...
I've tried out different compression format and even the uncompressed RGBA 32 bit but i think it had no effects Well, maybe it's some kind of...
Hello, i'm sorry to bump up such an old post, but i've been reading through the forums but it takes a god long time. I'm having a similar issue...
Have you been able to find a solution? I'm wondering right now of how to make a lot of environmental sounds. The first idea that came to my mind...
Re-importing the Unity IAP did solve the issue for me, although i changed the subnet to full aswell.
if you didn't solve this question already then here is a tip: open terminal -> type "open ~/.bash_profile" see there are lines stating something...
If someone is having the same problem, a temporary workaround would be to set designer's Platform to Standalone and remove any material from UI,...