A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
i'm getting this error as well.
I would also like to know the fix for this
I know how C# works, i am using unity to make the carrier, which uses C#. I did an experiment and it failed
I do know how code works, in fact, I am finishing up an Aircraft controller as we speak that is also networked.
So because I decided to do some experimenting, it means I 100% do not know how they work?
1, i see.. so what does public colliders be used for then? 2. I know how they work, I have a game on steam and over 20 prototypes, with almost...
I am trying to hookup a public collision into a trigger public Collider CollisionTest; public void OnTriggerStay(CollisionTest other) {...
When ever I try to go into one of the editors, I get this error " ArgumentException: method return type is incompatible...
i have been googleing and trying so much stuff and have been failing.. anyone know how to turn a plan to a sphere? pretty much, i want to make...
can you add an way to disable this? I was messing around with an idea I had (spawning ships to music) and because of the player being snapped to...
Does the scene still move around the player? or does the player now fly around the scene?
i tried to do that, it just became a dead ship with a white name around it
How would I make the Hostile fighter indepent? because pretty much what I want to do is have them spawn to music, which I can not currently do to...
bump
like for example, GameObject A can move alone GameObject Path, if A leaves Path, then A moves twords Path until A it back on Path.
can you upload a demo of the player controlling the capital ship?
Hi, I ended up wiping my compuer and unit 2018 is working again. but I will supply the awnsers still thouh So it stopped working on the same...
how much longer until the capital ship is ready?
im getting an error like this..but not the same. im getting "Could not establish a connection with the unity package manager local server...
dang.. I was hopeing for a bridge view for the captical ship so I could see how a bridge would work for captical ships