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Awesome!
For TVE, it might be worth getting in touch with Boxophobic. He is already including support for NR, GPUI, etc. with TVE and would probably be...
One other question -- is Flora compatible with The Vegetation Engine shaders?
What I mean by "non-destructive" is with MV the entire terrain is rebuilt, from scratch on every change. If you tried to combine that with...
Does Flora implement a non-destructive workflow? If not, that would present a challenge to any sort of integration with MicroVerse. That said,...
No worries on the Discord. I haven't posted there for a while due to no activity, but there are other people with questions there. I'm happy to...
The most recent Sprout Lab Editor (from 1.7.2) is exporting textures without alpha, unless I'm missing an option somewhere. Anyone else seeing...
That's kind of what I assumed, but for different reasons :) There is somebody on the MV Discord working on an integration with ER3D. I'll be...
If I understand correctly, the challenge (or at least one of the challenges) is to get the data in such a way that it matches exactly, i.e. the...
A few ideas/wish list for the Build Planner (going from relatively reasonable to complicated and crazy): Ability to fill an outline. e.g. I...
Disclaimer: I'm a happy user of MicroVerse (MV) and MicroSplat (MS) and have no association with the author. MV and MS are both awesome. To...
You will have better luck getting support on Discord. The link is on the asset store product page for Better Lit Shaders.
So... MicroVerse. Thoughts? Some exciting possibilities with it -- like real-time non-destructive terrain modification and vegetation clearing. If...
Another vote for Broccoli. It's a bit different than MTree and can sometimes be challenging to achieve results that are simple in other tree...
Are there special instructions for creating materials, especially as it relates to crossings? I have created a custom material for my road, but...
Have you looked at https://www.easyroads3d.com/tutorials/so_import_export.php? It's a bit awkward IMHO, but does work. I'd also suggest importing...
Thanks! That finally enabled me to complete an IL2CPP build. Turns out that at some point in the past I had installed Substance. That was the...
If I'm understanding you correctly, I should be able to find the string "NativeFunctions" and/or the string "cppOnGenerateMipMapsChanged" in my...
Thanks for the response. How do I figure out which code is importing that extern? When I run into this issue again, how can I figure it out for...
Can you remind me how to export the road network to share via email? I thought it was just copy and paste into a new empty scene with a default...