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How will you distinguish between legitimate installs and piracy installs? How will you distinguish between first-time installs and reinstalls...
Unity have lost their god-damned minds. You expect developers to pay a bill you will hand them that has been generated via some "data model"...
It is a convex mesh collider, quite simple geometry. I will do some experiments on my end to make sure it's not something wrong with my setup and...
Thanks for taking a look! This update has removed the console error but unfortunately the tails still pass through the mesh colliders 90% of the...
Are the tails supposed to be able to collide with mesh colliders? I am getting this error when they try to: Assertion failed on expression:...
My use is very niche so I am sure most users wouldn't mind. I am recording multiple hours of 4k@60fps - even Proxy ProRes results in truly...
Thank you so much for making custom encoding options available, it should save me a lot of time. However, I have noticed something that is...
I think I have found the issue. Or an issue, anyway. The sphere colliders being generated by Tail Animator are gigantic, like, bigger than my...
I am having a glitch that I can't work out - maybe you can point out something obvious I am doing wrong? Here is what it looks like. Here is a...
Bought some of these packs before render pipelines were a thing. Finally have a use for one of them, and went to to download it to discover it's...
I've been playing with this for a few hours and I am very impressed so far. I am struggling to work out one thing. I am using it for tentacles...
I am very confused. I am using a couple of unlit URP shadergraphs for a Fog of War system. I have it mostly working, but I am now trying to...
It took a bit of fiddling but I worked it out. Here was my eventual solution, for anyone finding this later: https://i.imgur.com/7CR2h8M.png
Oh, interest! What value would I feed, a vector representing the difference between the camera's original position and its current position? Or...
Odd title, I know; I'll explain. I have spent a few days learning Shader Graph and putting together a fog-of-war prototype. One element of the...
EDIT: I worked it out. Odin appears to automatically change the appearance of all collections unless there is a custom inspector taking over. I...
Could I see some more examples of the posterise effect please? Ideally on some characters rather than environment. Thanks!
Hey, If I record a humanoid rig/model using Unity's GameObjectRecorder (say, while using an IK system to move it around), can I use your asset to...
EDIT: The guys on Discord helped. The solution is to use graph.nodes[n] as MyNode to get a specific node type. You can check for node type by...