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I got this error after updating to Unity 2022.3.23f1 in my android build. I found out that this is because in my previous unity version I had...
LeanTouch and LeanTouch+: It seems the developer is no longer responding. I even asked @Darkcoder directly via email but got no response. So I'll...
When wanting to view the analytics for my project in the unity dashboard, I get this error about 90% of the time, [ATTACH] I rarely every get...
same problem for me as well. Unity 2021.3.22f1. I have to set the license key every build, if I forget to do that teh IAP do not work :(
I figured it out, the problem was "Optimized Frame Pacing". Disabling that in the build player settings field my fps issue.
Just wanted to add here that on my 60Hz display phone, I was getting stable 20 FPS in my android build. And when I would set...
But in my update above where I disabled every thing in my scene, basically leaving an empty scene. I was still getting 20 fps and the same...
Another update: I have added the line: ``Application.targetFrameRate = 60;`` to the Start() of my first scene. This has helped in the way that...
Update: I disabled every gameobject in my scene and every script. And then built my scene.. this is the profiler for that build: [ATTACH] Its...
vSync is taking 54% of the cpu time, is this normal? The profiler shows that its taking time at WaitForTargetFPS, but I am not setting the target...
My game in editor runs at 100+ FPS, but when I build it to device it runs at ~20FPS. I have followed all best practices, do not have a terrain in...
Many thanks mono, I tried replicating this but it did not create the glow effect, it was a simple overlay. Ive checked bloom and its working in my...
Right, so after some reading I realize to get the effect I want I have to connect the texture output to the alpha for the purpose of alpha...
Hi, I have a shader that overlays data points onto a map. There is a base texture and then at runtime I can load textures onto the map. This is...
This is a really bad idea. I would not import this into a new project, there are too many problems with it. I removed EMPro from all my projects...
Thats a good idea, thanks I'll give it a try. :)
Hi, Im trying to overlap 3 textures. One is the base textures that should always exist (the map view) and I want to be able to change the other 2...
lol, now that is concerning. How can you get flagged for ads when youre not even using the monetization service?
So I found an answer to this here:...
Yes, that is what I am trying to do, the code I am using is to load the images from the streaming assets folder. @Kurt-Dekker Thank you for the...