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Hello, i am having this issue with scaling 3D character nonuniformly, i needed that on ui to contol the depth perspective. This i what it should...
Hi, while i was using frame debugger, i find out a behaviour that i dont understand. Enabling shadows causes camera to call UpdateDepthTexture, i...
Looks like it is fixed on 2019.2 any chance fix for 2018.4 LTS cycle ?
We are having very similar issue. Issue starts with Application.Quit() , If you kill app with Application.Quit(). These three exceptions thrown....
https://issuetracker.unity3d.com/issues/android-gles2-image-inside-a-ui-mask-is-not-visible-on-some-android-devices
They marked as Fixed in Unity 2018.3.9f1 but it says Fix will be in Unity 2018.3.14 . I am confused
We got 3 devices reported. All of them are using PowerVR 544
I got same issue. Did they tell anything on fixing it ?
Are you using custom gradle template ? If yes delete that code block from your template compileOptions { sourceCompatibility...
So, we are using custom gradle for the project. Afther we updated unity 2018.3.4 we had an issue from versionCode and versionName. I saw this...
Is there any possibility or planned feature to use 2D physics engine without components ? Like we did on standalone Box2D by pushing shape and...