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Hi Laurent, Well, the Unreal Sequencer is more the equivalent of the Unity Timeline editor for me. An editor where you see animations,...
Hi Laurent, I can maybe shade some more lights to the already bright answers from Allan, specially around the Sequences package (a bit less...
You can delete shots that you don't want from the Project window. Look for the "Takes" folder (on root of Assets) and browse the folders there to...
you should be able to export also Animation (keyframes) through FBX. Maybe use the Recorder track and select FBX as the Recorder Type in your...
yeah... we are investigating... in the meantime, it's there: https://blog.unity.com/entertainment/its-showtime-new-tools-for-cinematic-creators
Thanks for the feedback ! I didn't try it ! but now that you're talking about it ! ha ha ! - not sure what debugger option you're talking...
Hi Anilo, Are you on Mac by any chance (or bad luck) ? If so can you try switching from "Camera" to "Screen/game view" and see if it renders with...
Hi all, We'd like your feedback on a new Animation feature that adds constraints to Unity. Following are 3 videos showcasing the feature: Video...
Not sure I follow you, do you mean a single preset for different types of components ? Or like a "super preset" for a whole GameObject ? Right...
Hello, Can you tell us a bit more about how you would use it ? Thanks !