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Hi Hendrik, I am struggling with the UNet. I load the UNet Sample scene, build and run it. I load 2 instances of it in windows. One I run as a...
Wesley, I got it sorted. I forgot to allow connections in the Player/UWP settings. Thanks.
I am building out a multiplayer WMR app but sideloading for testing purposes. I am getting all Windows Store Certification errors, which is not...
That got it. I am feeling a bit like a stooge as I spent hours on this, knowing how it should work, and for some reason I did not place the...
I have an array of texture files for a model. I am using an if statement to find out if a texture.name.contains("Lips") and then renaming it to...
I've been going through the whole Gaia, Aquas, Enviro tutorial using the Mixed Reality Headset and UWP. I got to the integration of Enviro and...
That did it. Thanks gents. I had tried == earlier and it gave an error. = works perfectly.
localScale increases (or decreases) the size of a transform - not sets it. If you enter 0.2 it increases the size by 20 percent, not sets it to...
The problem is that as soon as the slider is moved then that value is added to the scale on top of the last frame's value. For instance if during...
I am building a character generator and I need to be able to scale the character using a GUI slider. I have no issues with using the GUI but I am...
I agree, it really does seem like a GPU issue. If I grab the window and move it around it really starts clipping and leaving parts of itself...
This issue has suddenly sprung up on all my versions of Unity 2017.2.05, 2017.3.08, 2017.3.10. The whole editor window is clipped into the top...
Fixed for me in Beta 10 as well.
I am attempting to add an avatar to my 3D project (using the ACER WMR (Windows Mixed Reality) Headset). I want to pass the transforms of the...
I have been developing for a few months with the Hololens but now I have switched over to the ASUS MR headset - which is what I really needed. My...