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i am also wanting to hide the keyboard through code or make another event happen when you click the done button. can anyone help me with this...
Enter also closes the keyboard for me, but swell as closing it i want other events to happen such as the camera to move. have you managed to get...
I am wanting to get a live feed of the players webcam onto the surface of an object. I have downloaded the string plugin which attaches a plane to...
Thanks for your response. I have now changed it to function awake but i am still getting the same proble. Any ideas?
I have 2 scenes in my game. the playing level and the 'you have failed' level. I have a button on my fail level to go back to the playing level...
I have scripted a button to be referred to as 'fire' and created this button in the input manager. i have successfully mapped it to the a button...
Hey I am wanting to use a wii remote with unity without using the unity license. How did you get osclator to work with unity? Thanks
I am using mesh colliders. i have adjusted the stiffness which makes the car easier to handle but it isnt behaving differently on the different...
i am wanting the same thing. i have a car which i want to act differently on the track and the terrain. I have given them complete opposite...
solved! var car : Car; function OnTriggerEnter(terrain : Collider) { car.topSpeed = 1; car.maximumTurn = 10; car.minimumTurn = 5; }...
Im using the car script from the car tutorial and one of the variables you can set is 'top speed'. i am wanting the cars top speed to change when...
the error i get from the above code is: an instance of type 'Car" is required to access not static member 'topSpeed'
I am not wanting to apply damage, i am wanting to modify another part of a script, in a similar way to adding time to a timer var car : Car;...
Anyone?
I am wanting my car to behave differently on the terrain to what it does on the car model. I have a script below which disables a script but i am...
//Race is starting Var startTime = Time.timeSinceLevelLoad; Var endTime; //Part of lap completed code if(CarLap==1) { endTime =...
i get all of these errors
The error is because the objects im referring to in my script is wrong
my codes are: static var LapNumberPlayer : int = 1; //What lap are the bike on var CarLap: int = (LapNumberPlayer); //What...
my finish line is tagged as FinishLineBox and my player is tagged as car. which terms do i swap over?