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I may have “fixed” this by downgrading the project to version 2021.3. I had to enter safe mode and delete and reimport the oculus integration...
Having the same issue running a Quest 2 build with Unity 2022.2. Happens randomly, could be after 30 seconds or 30 minutes. *** *** *** *** ***...
@Occuros I'm seeing this same issue. Were you able to fix it? Could you like to the unity bug report. I'd like to vote for it.
Been watching this issue and the fix is now in review for Unity versions 2021.3.X, 2022.1.23f1, 2022.2.0b15, and 2023.1.X. Before it was just for...
Info about the performance issues with the depth texture being fixed in 2023.1...
Thanks for the suggestion! I'll try that out later today.
@Genebris I actually did have some luck with URP. After a few weeks with the built-in pipeline I was reminded what a pain render queues can be so...
I think the issue is URP itself. It just doesn't seem to work as well as it should for VR/AR. I've been fighting with performance on the Quest 2...
I'm seeing the same issue. Sticking with mono for the time being. Hopefully it'll be fixed soon. Also, I was not able to get it working with...