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I don't know if it makes a difference, but my XR Interaction Toolkit version is 2.2.1 - yet to come across this bug again using the method I...
Edited to fix typo :)
Well, because I'm none too bright, I went with the simpler option and simply stored the input actions and reapplied them when enabling/disabling...
Hi @VRDave_Unity Okay, I will play around with some of the proposed solutions and see what works. As long as you guys are aware of this issue for...
Hey - thanks for replying! Thank god, I'm not the only one! :D I found one other person on Discord with the same problem but it's so intermittent....
Hi, I am running into a problem with my XR Rig. I have multiple locomotion providers (snap/smooth turn, teleportation/smooth movement) and use an...
Okay, if I use this: - rearViewMirrorTexture = new RenderTexture(256, 128, 32, RenderTextureFormat.RGB565); Everything appears as it should -...
I tried posting this on Reddit under the Unity3D subreddit, but haven't had much luck finding an answer, so I'm hoping somebody here can help....
That's awesome. I wish I knew how to write shaders :(