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Same problem here. Apparently, if a button gets EventTriggerType.PointerEnter attached, scrolling won't work if drag started on that button. E.g....
Recently I've been submitting some games built with Unity to Samsung Galaxy Store. Apparently, newer Samsung tablets get this feature called...
You have to upgrade. Unity 2018.1.1f1 produces 32-bit applications which won't be allowed to GooglePlay since 1 August 2019. So, checkmate.
Yes, it's exactly that. If your game has an average user playing it for 5 hours across its lifetime, then your ad revenues would be high enough to...
It seems that for the web version the "Similar Apps" has been fixed. I'm now seeing much more relevant and varied suggestions for my apps. And...
Btw this seems to be an issue with every app that I submitted to Samsung Galaxy App store in the last several days (but not before). Some Galaxy...
I have the same issue, a detailed description here: https://forum.unity.com/threads/blocked-by-play-protect.542860/
I have a similar issue however it surfaces only when I submit an app which I already have published on Google Play to Samsung Galaxy Apps store....
I don't have a single app that improved (all my apps dropped by between 50% and 95%). However, here is a screenshot for an app with great vitals...
Has anyone received a suspension like this on Samsung Galaxy App store? [ATTACH] After some quick search I found that Play Protect is some new...
I'm not sure but just as a speculation I'd suggest that today's median user of the Internet simply doesn't need a big Internet. Instead of huge...
Yeah, they even record a video showing the bug/issue they want you to fix. I'm currently in the process of uploading all my apps there too. The...
One more suggestion (strangely, no one has mentioned it so far): publish on alternative Android stores if you haven't already. I know these...
You are absolutely right.. The gold rush was over already in 2011, when everyone understood that every game must be free. If you'd ask anyone at...
Ok, I got a phone call from a Google person (their Play Store promotion team). I asked about the drop of installs. His replies: They are aware of...
I wasn't criticizing you. More like, guessing why your extensive explanation didn't work on them. You've done a great job, but it's a no-win...
Frankly, your explanation may have been too long, too dense and too complex for them to read in full. I'd make a wild guess that the person who...
Well, that's key info.. They really said it in those words? Not sure it's 80%. Rather, only the top 3-5% or so developers are probably...
It's their intentional change which hasn't yet quite work out as they planned for now and is currently in a bugged state. However, if their change...
It's not a bug. Rather, they have a long term goal of improving quality of app inventory. Apple started this in fall 2016: they were banning whole...