A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Will VS 2019 work if i need to maintain applications built in 2017.x, and 2018.x?
I agree fully, these are the candidates who have already had Portfolio/Game Jam content reviewed and passed that stage indicating that they have...
Good Morning/Afternoon/Evening/Night I'm in the process of generating questions to ask several intermediate unity (generalist) candidates and...
As this is google's top result when searching this topic, do you have any advice. (3 years later). My issue is that the scrollbar jumps to minimum...
I've run into this too, unable to increment or decrement the caret position. (Used on a world space UI control). TextMesh Pro 1.3.0, Unity...
Very promising, but please, please, please tell us there a plan to fix the light-mapper;'s UV packing algo, it's been extremely inefficient since...
@pedro_unity If it helps i opened a project that didn't use packages from the package manager in 2018.3.1f1 and as soon as it loads i get the...
We're using 2018.2 and the packing algo is still horrible. On a 4K map, there's 2K of used space and the remaining space consists of two flat...
When using unity's built in gesture recognizer (UnityEngine.XR.WSA.Input.GestureRecognizer) on the HoloLens we're encountering a strange delay in...
Not a built application, I'm unable to attach the debugger when pressing play in the editor. (UWP build with the baclend set to il2cpp)
I've attached an image showing the Select Unity Instance window that appears after pressing Attach to Unity button for in editor debugging. It's...
I ran into the same problem about 2 weeks ago, haven't been able to resolve it yet. Due to delivery schedules I've had to create a workaround to...
After further digging it appears that Unity 2018.2.0f2 does not populate the packages correctly from cache. It creates their folders, but leaves...
After updating to 2018.2.0f2 any time i press the 'Attach to Unity' button in Visual studios (2015 update 3) i get the following 'build error'...
Any other details pertaining to this, i'm already running VS2015 at it's latest versions and get a similar issue. VS2017 isn't an option for me...
Not two different folders, the same project folder contains the one .sln file and four .csproj files (automatically generated) Can't upload media...
This appears to be back in the 2018.2.0f2 build of unity again.
After updating to 2018.2.0f2 I've noticed an issue where visual studios loads two projects when i double click a .cs file. The first is the usual...
Manually cleared all baked data then re-baking resolved this form me.
After manually re-installing the latest Windows 10 SDK (10.0.17134.0) this morning, the build worked. (still won't deploy, but that's another...